In the interest of not having my game be spread around the internet without my permission (I don't mind people playing for free, but if someone puts ads on my game, I want the money from it!), I'm currently trying to write code that figures out where my HTML game is being played, and redirects to itch.io if necessary. I'm using Unity's WebGL, so it's also strange from that perspective (I can call external javascript but firefox gives all sorts of security warnings when I do). Are there any suggestions or recommended ways of doing this?
Also, what are the servers that itch will serve from? In particular, I see hwcdn.net, are there others I will have to assume exist?
Thanks in advance.