I appreciated this one, the story is good. It lets the player pick parts of the 2 main character's reactions to things so you can sortof set the power dynamics between them yourself which was neat.
Where it fell down for me was that I didn't find the art very attractive. But if you could somehow have more conventionally appealing, developed art for this game it'd be easy to get traction I think due to the quality of the story and the well explored kinks and mechanics.
I'd also suggest going full lore nerd with future game descriptions. Your condensing of the plot to: "The basic story is that an Elf girl in distress ends up knocking on the door of a minotaur." is totally true, but a brief description of the characters, their plights/motivations would've pulled me in better especially because in game your story was developed enough to stand up to that.
In terms of gameplay feedback I'd request:
1. giving me more save file options. Unless I saw it wrong I only had 5 which is too few for this game's many good story choices.
2. Alter some of the text colouring, (the log text for me is grey on a grey background), and
3. A few typos got through
Otherwise I think you've done a really good job! For a first game this is seriously great work! Looking forward to what you'll do next.
In a future game if you do more in this same genre/kink I would like an option for a more mental battle with temptation and corruption with less force/imprisonment involved? But that's completely personal, and maybe my choices just didn't lead to that path of game. (I got the true ending)
Thanks for the game!