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Week 1 Blog
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Hi Everybody! Satyroom here. I'm the project manager of both project! - I'm french so be nice about my English -
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Apology
First and foremost, I would like to deeply apologize to everybody for the lack of news. This is entirely my fault, I've been drowning in work those past months and didn't know how to handle everything. This is my first time handling two projects this big at the same time while trying to update my own games... but now I got the hang of it! so Production should finally go at the pace it should have been since the beginning.
I really don't want people to feel like they got scammed by another one of those Kickstarter projects so I'm going to be as transparent and honest with you on what we have been doing and what are the plans for the future while also updating a weekly production blog here!
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April
April 15 - End of funding event.
April was mostly used to put the two production teams together and let everybody know each other.
Paying everybody and planning everybody's work took the rest of the month.
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May
We planned both projects and made a full spreadsheet on what we're gonna do.
Demon's dream:
A>Dating events 1 - 2 got written for each datable character.
B>More main scenario and lore. We have currently more than 100 pages on the Lore/Story/event/content for demon's dream. I think that on this part we are doing pretty well and we probably have 60+% of the necessary text content for the first episode!
C> Dialog system and dialog UI got finished this month.
D>Start of the Menu UI and Battle System.
E>More chara design done for each character.
Muscle Management:
A> This month was used to plan the new Harem Route for the game. The entire route has been planned from beginning to end during this month... We have a pretty clear idea on how each character will start and end up and the progression of the storyline for each one of them.
B>Sadly because we want to keep this route secret, I cannot show much of it but we already made the new full character design for the new protagonist and one character that will become majorly different in this new route.
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C>We also started ripping the text and assets out of the original game to start translating. This is a slow and tedious process but we think we've found the best way to do it.
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June
This was a rough month... I was drowning in work from my other game projects (that I need to keep doing to pay my rent ^^). I felt very bad but the truth is, I barely did anything this month...
Demon's Dream:
A>Battle system and Menu got finished.
https://twitter.com/room_collective/status/1541813283925250050Management:
B> Redgart got a job during this month related to our game. Sadly I cannot say what it is because It is a professional job for another game but this is completely related to our project. You should have more update about it on twitter
C> Date 3 and more Main Event Got written.
Muscle Management:
A>We tried to make a RPG MAKER image plugin to handle all the images on the game better but it didn't go well... RPG MAKER MV is kind of tricky when it comes to programming and we had no knowledge on how to make a plugin. It took us the entire month just to understand how it works and make the structural bones of a plugin. Even if we managed to make it in the end I'm not sure if it will be that useful in the future sadly...
B>More translations and Game Ripping.
C>Redrawing of the old Character Art for the remake version.
D> starting the programming of the game on the new engine and creation of the Title Screen.
E> Syunta got real life issue during this month so he couldn't do much sadly.
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July
I recruited people to help me with my daily work this month so that I can allocate all my time to those two projects from now on.
The two demos are actively being produced. Maybe at the last day of this month we will have something... I'm currently doing multiple all nighter to get those demos done!
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Thank you everybody for your support! Making those project with both Japanese, europeans, American and latino at the same time is quite tricky but if one thing is going well is how everybody in our teams support each other. I know we haven't kept our funding promises at all but I'll make sure, from now on, that you are all, at least, correctly updated on the projects from now on!