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0.68 Bugs and feed back

A topic by Azazel9891 created Aug 05, 2022 Views: 356 Replies: 1
Viewing posts 1 to 2
(2 edits)

First I would like to say I love the game and it has great potential, cant wait to see where you take it from here.

1) I noticed that after the first girl is exposed to the fertility statue there seems to be no way of exposing anyone else so you are limited to only one spawned of parasites. Furthermore once she frenzies, which happens very quickly, you are no longer able to spawn more of what seems to be a key feature of the game.  Not sure if this is by design, but more ways to get the parasites would be a great boon to game flow.

2) once Dr. hawthorn frenzies there is no way to interact with them. the game would suggest that they are in the archeology bathroom but going to that location displays the edge and masturbate options twice rather than any interaction for receiving xp or progressing the win condition.

3) I also had the bug with the detective mention in a post from a different user but in addition once I hit 100 suspicion she reset entirely.

4) As it stands no interactions with the other males seem to have the effect of shrinking their dicks despite the rules that cause it to happen to your character. The only exception seems to be frenzying them which changes their pronouns in the text but locks out other interactions.

5) There is no current available interaction with Madison in the occult room.

5) A suggestion for if you are adding a quick view menu for the people you are corrupting, adding their current location would be helpful as well as there seems to be no pattern that i could find for when Tom will be home to interact with.

Developer(+1)

Thank you for the kind words and support! These last couple of weeks have been tough due to working 14 hour days on this game, but posts like this help keep me going.

1) Maya was intended to be the only character to interact with the statue, but that may change in the future. I definitely agree that right now it is too hard to get a good flow of parasites.

2) I just did a huge rewrite for all the characters coding (although you will hardly be able to tell in game) and found stuff like this,  so this should be fixed in 0.69. However, it is intentional that the characters become too far gone to have any of the same interactions with. I am considering adding some sort of new functions to frenzied characters, though. I am also looking to counterbalance the loss of utility from frenzied characters with more upgrades, and more ways to getoffice

3) I'll have to check next time I'm at my PC, but I *believe* this may have been somewhat intentional, I think I may have tied the arousal of her with suspicion, figuring a cop would lose attraction to a known criminal.

Or it may be a bug. Either way, yes, something needs to change here.

4) Until recently, the men in this game have been low priority compared to women and thus have been sort of neglected. By the end of next month, the game should have artwork for its first male character and I'm looking to work on the male mechanics and have some sort of improvement by then.

5) Definitely sounds like a bug, I will look into it!

6) This is actually something I am looking to implement in 0.69! I'm not at my PC and can't quite remember the time of day Tom is home, but it should be whenever the post office is closed, and you can check post office hours in the sidebar.