Hello!
These past few weeks, I added several small but impactful polish changes and a new track to Rotor Drift, a steampunk racing simulator featuring a distinct art style and advanced AI.
Now, it's time to list all of the major changes:
- Dynamic camera
- Updated vehicle models
- Options menu (It's still a bit limited, you can only change the graphics as of now)
- New track names
- Decreased vehicle flipping when touching opponents
- Smoke and impact particles
- ..And more I probably forgot
I highly recommend downloading this game version, as it's a good indicator of where I want to take this project. Also, we're in need of playtesters. Check out the r3sgame Community for information on how you can join and the perks you'll receive. Stay tuned!