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Some problems that would be fixed in a full version (if your still developing this)

A topic by Carthum created Aug 21, 2022 Views: 141 Replies: 2
Viewing posts 1 to 3
(1 edit) (+1)

1. your lighting is messed up because of how Unity Manages light. you need to make a seperate scene (such as a start screen) for light to function properly.

2. Hitboxes obviously need to be made (i would probably use mesh coliders)

3. The world is far to big for how fast the player moves making the player move a bit faster 7-10 would alow for a more emersive/better experience

4. The animations have far to little frams (such as the jump and fall animations) look unrefined and slow

5. The senitivity is very low probably a slider for it would be a great addition

also the hearts are way to hard to find if there even in the game (i couldnt find any)

Developer (1 edit)

this is meant as a test, I'm using itch as a sort of archive because github is a bit slow. I'll run a quick build of a simple map rq for you. Just need to fix like 2 bugs

Developer

k, I threw together a very quick tutorial level, I haven't started the level design yet, so it's not very good