The game has different weapons that players can choose from when they join the game. There's 4 different types of teleport ammos and 2 different grenades.
DIFFERENT TELEPORT AMMOS:
"DEFAULT" TELEPORT AMMO:
When you shoot a teleport ammo, and if the teleport ammo hits another player, you will switch place with the other player. Or if the teleport ammo hits a door, then you will teleport inside the door. This ammo can be also reflected from walls. When you shoot a teleport ammo, and keep holding the teleport button down, the teleport ammo will reflect from walls (until you release the teleport button or if the ammo hits another player or a door).
"SIMPLE (NO REFLECT FROM WALLS" TELEPORT AMMO:
Otherwise the same as above, but doesn't have the reflect ability.
"NOT ACTIVE UNTIL BUTTON IS RELEASED" TELEPORT AMMO:
When you shoot a teleport ammo, the teleport ammo will go through players and doors, if you keep holding the teleport button down. Once you release the button, the teleport ammo becomes active, and it can hit another player or a door. This ammo is helpful, when for example in front of you there's 2 doors that are on the same line of sight, and you want to teleport to the door behind the first door. Just shoot a teleport ammo and keep holding the teleport button down until the ammo has passed the first door. Once you release the button, the teleport ammo becomes active, and it can the second door.
"NOT ACTIVE UNTIL BUTTON IS RELEASED (WITH REFLECT)" TELEPORT AMMO:
This teleport ammo is a combination of the above and the "Default" teleport ammo. The teleport ammo will reflect from walls and will be deactive until you release the teleport button.
DIFFERENT GRENADES:
"DEFAULT" GRENADE:
Once you have shot a grenade. Press again to detonate the grenade.
"DETONATE FROM HIT" GRENADE:
This grenade detonates automatically. Once it hits ground or wall, it will detonate after a short time. With this grenade, you need to think more how the grenade will bounce from a ground / wall and will it reach your opponent.