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What's your best advice for people looking to join projects? What worked for you?

A topic by Enixx created Sep 13, 2022 Views: 169
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(4 edits) (+2)

Across itch.io I've seen many people post & try different methods to find a team or group to work with. Whether it be with a game jam or a full fledge project. My goal with this post is to have us all collectively give our own advice & experiences to newbies and even peers to strengthen the community & our own knowledge.

To make everything a little easier to digest I figure we all first put what type of roles we play in our creative community, what worked and general advice for those in similar roles. As an Example here is mine

[Music Composer & Sound Designer]

What worked for me:

Posting on the "Help Wanted or Offered" board & being kind to those I was able to interact at with went a long way. The majority of my projects stemmed from posting on the "Help Wanted or Offered" board. Displaying some of your works that vary in style and that someone can listen to or even just skim through let's other Dev's get an idea of your style.  No matter how small the project any work will unlock doors through networking. Create a good relationship with people and they will want to continue to work with you or even recommend you to friends.

Advice: 

For my fellow Music Composers finding work in our role can be difficult. We've all seen the many posts of talented and new composers in the "Help Wanted or Offered" community board that on the surface may appear to be ignored. It can be disheartening at first but hear me out. Music has become a commodity in the Dev world because of free music packs that are of quality. The best tool at our disposal is our own styles & creating a unique emotional soundscapes that even the best crafted Music Pack can't offer. Adjusting and growing with the projects and needs of the groups we find ourselves in is our greatest strengths. Another good piece of advice I've learned recently is also creating tracks for in-development projects. A sample if you will of what you hear when you see a game or read a concept. I promise you that the dev won't forget you going through the effort of reaching out to them and offering something for free to say you're interested. This can apply to other roles in our creative community as well.  Above all else BE KIND TO EVERYONE! We all are just wanting to contribute to something more and display our creations to the world. No one wants to work with a self centered jerk or someone who takes what they want out of a project then runs. Treat everyone like a friend and I promise you will be surprised what great things can come your way.

In Conclusion

Please feel free to share your Advice to your fellow Itch.io dev's & I look forward to reading about the behind the scenes of our community that some fresh faces may not have been aware of. Best of luck to you all & keep on creating!