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Desperately Looking for Feedback on my Unreal Engine 5 RocketJump Adventure Game

A topic by Jamacanbacn created Sep 27, 2022 Views: 155
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Hey there
I have been working on a RocketJump adventure game known as RocketJumpCascade. It was originally spawned from a gamejam but I have continued to work on it over time. It is still very much an early prototype but a game is never finished so I am chugging along on updating its systems. Despite attempts to press people to try it out and give feedback it is hard to get much besides "looks cool" or "seems nice". 

The game is a hybrid between movement shooter as well as open exploration/mystery where even the boundaries of the map can be something to explore.

I would love to get some testing on the game as I have been working on it in a vaccuum and some points of direction for the testing are as follows:
How does the movement feel? Is it too floaty or too fast?
Is it unclear how the movement works?
How does the game run? Are you lagging in specific spots or the whole game in general?
How are the levels? Too small, too vast?
Is the design too indirect or is it plenty clear what to try?

It is of course an experimental version and I am slowly trying to smooth over with better assets and get some core quality of life in there, I am still of course open to any feedback you might have.

You can download it below
https://jamacanbacn.itch.io/rocketjump