Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

A shooter for the playdate : Tir Fatal - devlog #1

A topic by Darenn Keller created Oct 01, 2022 Views: 180
Viewing posts 1 to 1

Hey everyone !
I'm a full time french indie developer working on a minimalist city builder game.
I need side projects to relax a bit though, and I decided to make a game for the playdate. I won't work more than a few hours on this every week, so progress will be slow, but I'll share the journey on this forum.

Concept

You play as a sniper, and... you shoot things.

The idea is to make use of the crank to zoom in or out. The D-pad is used to move your cursor around.

To reload, you'll need to tilt the playdate towards you (using the accelerometer). Then you'll need to crank up and down several time to reload bullets one by one.

A button is to shoot, B button to pause the game.

Prototype

Here's a small prototype I made to setup the playdate environment and see how I could use the crank to zoom in and out. 

I don't know much about faking 3D in 2D. As you can see the zoom out and in is kind of strange. If you have good resources about this I'm all ears ! Also if your know of someone making a similar game for the playdate, let me know ! 

If you don't want to miss the next devlogs, be sure to follow me on itch (I'll repost over there).

See you next time !