I’m not sure how much info I can give, but I’m finding when I convert my canvas to world space if I have text with a Shader of STM/Unlit/Dropshadow (or STM/UI/Dropshadow) the actual drop shadow shows up, but the main text doesn’t. Do you have an idea of why this might be happening? I had been seeing this kind of behaviour before, but it seemed sporadic and only limited to the Editor window so I ignored it.