Thanks for adding an ability to shoot right after reloading and vise versa in Archer :) Feels so good. Didn't mention it earlier because thought, that inability to do so was intentional
Started a new topic 'cause previous one is too long.
Use dice as energy to attack monsters and collect items and blessings in this exciting roguelike game. · By
When playing both web and desktop versions I noticed:
1. Real important: when playing with a knight, you get a victory after the first boss! I got the same result with an other class, but don't remember, which one. I still managed to go through the first boss with an archer. With a Knight I guess it was first run after I opened the game. Maybe it can help, that the first boss died from passive attacks (thorn or burn both runs).
2. In the second boss battle boss doesn't use all attacks it gained, only four. Also it started missing with healing card. Don't know if it's intentional or because it thinks that it have used all its dice.
3. Music still continues after death.
4. After using a Thorn potion there is again number 0 on the players card.
Hi! Great new update. May I ask for an idea how to beat the second boss with Sorcerer? Couldn't figure out strategy yet. I guess, it's impossible with this class weapon - Magic Staff. Maybe Two-Torso, some armour and that blessing with Fortified every 30 Block, but it reduces a run to pure luck. If player also changes a weapon, Sorcerer practically loses its class attributes... One of my favorite characters to play in the World 1, but can't beat the game with her.