https://whoreallycaresgames.itch.io/nostromo
I am currently in between projects and I am considering picking up and updating my roguelike Nostromo. It was originally made for the 7DRL. I am considering working on the project again and I would like some feedback on where I should focus my attention. I am particularly interested in hearing about:
- Xenomorph Enemy AI
- Other possible enemies
- Inventory system
- Hack and Slash Gameplay
I would like to hear about features to mold the game into a more traditional roguelike while still keeping the Survival Horror twist to the formula. If anyone has any feedback I'd really like to hear it!
Thank you!
WhoReallyCares