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Future development Sticky

A topic by BrokenGears created Nov 03, 2022 Views: 76
Viewing posts 1 to 1
Developer

I would like to thank everyone who played Hoard-In during the Cosmic game jam, and everyone outside of the jam. Since the Cosmic jam is over I can now begin updating this game with what I couldn't implement and a few new things I got from feedback. For example, I've decided to remodel the monster a little, so now he looks like a warped creeper.

A few other things I plan to implement in the future

  • Cutscenes replacing sitting and a few other tasks.
  • Working will involve the front door and not the computer.
  • Sleeping will activate dream state levels.
  • More animated eating, washing dishes, etc.
  • When answering the door you will be able to open the door and look through a peephole. 
  • More mysterious events will occur than just fleshy accumulation around the apartment.
  • The monster will have a better animation when breaching the door and will have the ability to actually kill you.
  • The end sequence will be reworked.
  • Some reworking with task and user interface.
  • Adding sound.

Again thanks to everyone who gave this game some love.