I would like to thank everyone who played Hoard-In during the Cosmic game jam, and everyone outside of the jam. Since the Cosmic jam is over I can now begin updating this game with what I couldn't implement and a few new things I got from feedback. For example, I've decided to remodel the monster a little, so now he looks like a warped creeper.
A few other things I plan to implement in the future
- Cutscenes replacing sitting and a few other tasks.
- Working will involve the front door and not the computer.
- Sleeping will activate dream state levels.
- More animated eating, washing dishes, etc.
- When answering the door you will be able to open the door and look through a peephole.
- More mysterious events will occur than just fleshy accumulation around the apartment.
- The monster will have a better animation when breaching the door and will have the ability to actually kill you.
- The end sequence will be reworked.
- Some reworking with task and user interface.
- Adding sound.
Again thanks to everyone who gave this game some love.