Hello, there are a few stuff I don't understand in the UI (I am not that used with fighting games). Maybe someone could help ?
- Air Options : what is it ?
- BURST meter : I suppose that it is linked with the possibily to burst. How does it works ? (how does it fills and empties...)
- Red health bar : it is the accumulated damages. But when burst is used, the red part turns into black. What does it means ? What difference with red and black ?
- Hitbox colors : there are 3 different hit boxes, blue, yellow and red. what do these colors mean ? (ok, red is damage... but the 2 others ?)