Guides
This is a modding guide containing information how mods are made in s4c
s4c modding guide v1 rev1 - for coders mostly, very briefly on how everything works
custom character guide v1 - simpler, more of a step-by-step guide with more explanations and an example mod
This is not a simple guide but rather an overview of how most things function so that if you kow how to code you'd have an easier time getting into modding. In the near future i'll post significantly simpler guides on how to do simple things.
I also recommend to check out how already existing mods handle things, if you wish to make mods.
Likely Future Guides:
- simplified: adding "things", items, custom characters, skills, classes, dungeons, and other in-game things
- events: explanation of how events and InteractiveMessageModuleAnimated.gd function
If something is unclear/missing ask here or on discord#mods-conquest
Tools
Godot Editor 3.3 - for editing gui
Text Editor :VSCode with Godot plugin, notepad++ with JsonViewer and Compare plugins (any other text editor you are comfortable with will also do)
Portrait Pack Editor - for making portrait packs
Generic Mod Enabler - for managing mods
WinMerge - or any other diff program, useful for updating mods
Docs
GodotDocs - documentation for gdscript, in particular "Class Reference" is where useful info is found
GDScript Basics - good place to start if you don't know how GDScript works but otherwise have programming experience
GodotTutorials - tutorials for people who don't know how to code at all