Hey, this is Dane from Catapult Games!
We're a small studio from upstate NY that's been working on a VR game for the past year. You can see our most recent trailer below.
Don't Look Down is a VR climbing game like no other. No other VR game has you grabbing and smashing robots into each other, dodging flying spikes, or dashing through bonus rooms for gold coins.
We like our climbing system because it's physically immersive (unlike walking in VR with an analog stick) and varied enough to let you play as simple or complex as you want. You can climb slowly and safely, or you can master the art of flinging to speed through the levels. You can smash robots as soon as you grab them, or you can throw them at distant enemies to take them both out. You can even grab a robot, hold onto it, fling one-handed towards another enemy, and then smash them into each other!
Here is our most recent update:
8/24 Devlog
New and Improved Content:
- Replay Level and Next Level buttons added to the end level of menus!
- Added an animation when you gain more burn balls. Watch the ammo fly into your hands!
- New orb added to the Overworld so you can easily access an image of the game's controls
- Torches actually look like torches now!
- Platforms now fit the natural aesthetic
- Enemy path marking points are more see-through to reduce perceived grabability
- End of level flag pole now has a pattern overlayed so it's not so plain
- Re-ordered the level warp orbs in the Overworld so the sequence is more intuitive
Screenshots
Platforms
Don't Look Down is currently playable on Oculus Rift and HTC Vive.
Community
Website
Please share your thoughts on our game in the comments below!