I'm fully aware there's gonna be some game breaking bugs to work on. I started my VR development journey in October 2022 so this has all been a big learning experience for me. If others want to help me on the development side I'll gladly take it! This is built using Unity with the XR interaction toolkits. That means it should be able to be deployed to any openXR capable device (steamVR, etc) but my testing device is a Quest 2 and hopefully eventually a quest pro because I want to get one in the coming months for work.
Kindly, angerly or neutrally list any bugs you find below. This is definitely a project in active development so expect bugs!