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FATAL ERROR in
action number 1
of Step Event0
for object obj_magic:
Variable <unknown_object>.element(100042, -2147483648) not set before reading it.
at gml_Script_deal_damage
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stack frame is
gml_Script_deal_damage (line -1)
gml_Object_obj_magic_Step_0
Specter doesn't get close enough to the player.. which makes his projectiles despawn before they can hit.