A high-end code editor for all things GameMaker · By YellowAfterlife
With GM’s new string arguments, it could be neat if putting string as the template string script name would change how template strings translate (“{0} {1} {2}” instead of “% % %”)
string
It would, yeah - have to tweak a bunch of things to make it work right though.
(also as of the current beta the function remains a little unstable)