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Your Only Move Is HUSTLE (Open Beta Version)

An online, turn-based fighting game and superpowered fight scene simulator. · By ivysly

Any plans for rage quitters?

A topic by JPysus created Jan 24, 2023 Views: 979 Replies: 8
Viewing posts 1 to 5

Almost all peeps I've played with today were quitters, mid game after first or second hit. they dont even bother getting their health lowered below 50%.

I have a 3 seconds clip w/ me rn its ridiculous


timer started 3600, ragequitted at 3541.

(1 edit) (+1)

and another one like?? why play then lol??

even had the courtesy of saying glhf only to have the audacity of bitching like a baby

(+2)

AHAHAHAHAHAHAHAHAHAHAHAHAHA

like damn, there's no shortage of them, just played my first two match today and both ragequitted\

hope stuff like this in the future get fix (or prevented, not sure how im not smart)

Maybe a "ranking" system would stop people from quiting without real reason

theres an unofficial competitive client client for the beta rn which adds a rating system, ivy also said smthn about comp. in the main game but i forgot what exactly.

(-1)

the game is incredibly frustrating, the game is already EXTREMELY one sided, and you can't really have a mixed battle with both sides having their fair share of hits, and the lack of a matchmaking system that could allow you to fight players of the same skill level makes it even worse.

In the state that it is currently, the game is awful, and it doesn't seem to be getting better.

theres competitive, sure its unofficial but ivy knows about it and its pretty easy to set up