Hello everybody!
Green Territory is a small strategy game about expanding your green territory into irradiated world around and purifying it. And it desperately needs your feedback to live.
The link: https://thegameissimple.itch.io/green-territory
This time around instead of putting a bunch of time into an elaborated vertical slice of a game (and abandoning it halfway through as usual) I decided to go with a minimalistic prototype of the very core of gameplay, no bells and whistles, no goals, no obstacles. Practically it’s just a toy at this point.
The purpose of the prototype is to test if this “toy” is fun to play around with even with no defined goals or obstacles. If it is, then a game built on top of these core mechanics could also be fun.
For that reason I’m looking for a very specific feedback on this. Is this prototype fun to toy with? If not, what prevented you from having more fun? How can it be improved? Is this idea worth development time or is it a complete trash?
If this game idea collects enough feedback and interest from the community, it would be developed into a full, proper game. A full game would have the following:
- Goals
- Obstacles
- Balancing feedback loops on resources
- Isometric perspective camera
- Proper graphics
- Random encounters
- Decorative buildings
- Statistics
- etc