So I click to start, wait a while and nothing happens.
This is on Ubuntu 18.04 64bit, NVIDIA 980ti.
The log file spams a lot of this:
DllNotFoundException: fmod
at (wrapper managed-to-native) FMOD.Memory:FMOD5_Memory_GetStats (int&,int&,bool)
at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, Boolean blocking) [0x00000] in <filename unknown>:0
at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced) [0x00000] in <filename unknown>:0
at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <filename unknown>:0
at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0
Rethrow as SystemNotInitializedException: FMOD Studio initialization failed
at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0
at FMODUnity.RuntimeManager.SetListenerLocation (Int32 listenerIndex, UnityEngine.GameObject gameObject, UnityEngine.Rigidbody2D rigidBody2D) [0x00000] in <filename unknown>:0
at FMODUnity.StudioListener.SetListenerLocation () [0x00000] in <filename unknown>:0
at FMODUnity.StudioListener.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: fmod
at (wrapper managed-to-native) FMOD.Memory:FMOD5_Memory_GetStats (int&,int&,bool)
at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, Boolean blocking) [0x00000] in <filename unknown>:0
at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced) [0x00000] in <filename unknown>:0
at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <filename unknown>:0
at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0
Rethrow as SystemNotInitializedException: FMOD Studio initialization failed
at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0
at FMODUnity.RuntimeManager.SetListenerLocation (Int32 listenerIndex, UnityEngine.GameObject gameObject, UnityEngine.Rigidbody2D rigidBody2D) [0x00000] in <filename unknown>:0
at FMODUnity.StudioListener.SetListenerLocation () [0x00000] in <filename unknown>:0
at FMODUnity.StudioListener.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: fmod
at (wrapper managed-to-native) FMOD.Memory:FMOD5_Memory_GetStats (int&,int&,bool)
at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, Boolean blocking) [0x00000] in <filename unknown>:0
at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced) [0x00000] in <filename unknown>:0
at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <filename unknown>:0
at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0
Rethrow as SystemNotInitializedException: FMOD Studio initialization failed
at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0
at FMODUnity.RuntimeManager.SetListenerLocation (Int32 listenerIndex, UnityEngine.GameObject gameObject, UnityEngine.Rigidbody2D rigidBody2D) [0x00000] in <filename unknown>:0
at FMODUnity.StudioListener.SetListenerLocation () [0x00000] in <filename unknown>:0
at FMODUnity.StudioListener.Update () [0x00000] in <filename unknown>:0