Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Recharged: Additional graphics settings?

A topic by oweptoo created Jul 27, 2018 Views: 355 Replies: 1
Viewing posts 1 to 2
(2 edits)

Would it be possible to expose some more of the graphical settings in Recharged? Doesn't need to be an ingame option or sth; to keep things simple, an additional command line argument would suffice. Heck, I'd be fine with config file/registry editing.

Specifically, I'd like a way to be able to play witth the fog - move it further out or maybe disable it altogether, because it makes even the most open maps feel small. (Maybe the draw distance would also need some tweaking then, hard to tell with all the fog.) And a heavily fogged in forest might be fun too.

Developer

It would be possible, I will take a note of your suggestion. I will have to think about whether or not it is a good idea, a lot of the reason for the fog is to be able to keep the graphics fairly efficient while still looking nice, and also, since the maps are limited in size - to keep the edge from cutting off too abruptly. Although I understand your reasoning, I think a lot of the levels would simply just look worse without the fog.