This Dev-log has been created to share the details and progression of The Slime Horde through its development cycle.
I'm not sure how long it will take for the first 20 stage pack but what I can say so far I've done 2 Stages... Although I feel as if I've been a bit slow as of late... hmm...
Anyway besides the 20 stages I also want to sprinkle in a bit of lore and story in sorta/kinda of a hub world but that can be largely ignored for those uninterested in it.
Added Another stage plus I'm scrapping the hub world idea and now I'm looking into just having the slimes talk and stuff when you're just idling.
I am up to 8 stages out of 20 done now, no SFX's just yet and I plan for stage 20 to be a boss battle and they always take 3-5 times longer than your normal stage...
After a few more projects and after learning a bit of netcode I do indeed plan to revisit the card game idea but maybe with more of a player vs player approach unless that doesn't work on here... Also, After I get an iOS and Android license, I definitely plan on looking into building games on those platforms as well... Depending on how that works on this site... hmmmm....
Been a bit busy on some other stuffs lately so it might take a bit more than planned b4 this game comes out...
Besides that, I am considering commissioning art for my games after I have made a bit of scratch from them... I just have to work up the courage to allow donations to my games... which I will.... eventually... maybe... hmmm...
Ahhh... I'm not going to worry too much about commissions I should just get better naturally over time anyway... also I've now put in a slime talk system where they will say random stuffs as you play the game, if you want me to program in a certain phrase or something let me know!... The rules are... no lolli, Scat or gore.
I'll program in 1 per account that asks me and is following me.
Hmm... I might halve the stages from 20 to 10 and double the quality of each of them... I feel like the game is a little to stretched out and I want to compress it more.
Some systems like the fire slime and darkness will probably be cut as I take this game in a new direction... and don't worry... it just means more fan service! uwu!
I keep biting off more than I can chew... so I'm just gonna release what would have been act 1 of The Slime Horde as a full standalone game and just leave it at that... while... hopefully not over promising what I am capable of again in the future...
Anyway, I'm just wrapping up the game now... it should be done within 2 weeks and after that I have a really neat idea for a naughty cultist simulator I wanna start prototyping for...
Toodles and have a wonderful day :3