Hello! This is my first time making a Roguelike so I'm kinda learning as I go. My idea is an FPS Roguelike where when you kill an enemy, you get that enemy's power. I still have a lot of work to do but here's what I got done so far.
- Player movement
- 2 Enemy types
- Started on room randomization
- Shooting and Power Stealing
- Other boring stuff
As for the engine, I'm using GDevelop with a 3D Extension because I know more about GDevelop than Unity at the moment.
Anyway, that's all for day 1 of Development. I hope I can get this done in 7 days. Wish me luck!