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Pixel Composer

Node based VFX compositor for pixel art. · By MakhamDev

Exported is gif missing frames

A topic by Retrific created Mar 11, 2023 Views: 167 Replies: 3
Viewing posts 1 to 4

I made a particle animation I wanted to export as an animated gif. It looks fine in all previews but the exported sprite on disk has only like 4 of the 15 frames. It skipped a lot of frames?

Also, is there a way to export as a single sprite sheet png, instead of a sequence of seperate pngs?

Developer

Thanks for reporting, there seem to be a bug with render, I’ll fix it.

You can use Render sprite sheet node to create sprite sheet.

(4 edits)

ah cool.
Sadly the sprite sheet render seems to have the same issue and is missing frames?
What am I doing wrong? I didnt change the default settings. Frame step is 1.
Looking forward to your fix.

Also my export node doesnt seem to work all the time. The file just doesnt appear sometimes. Even though I click on render and it also shows the export as being completed in the logs.

See here: The export to desktop worked kind of, but the exports to the projects folder didnt. The export.png never appeared. And also see how the sprite sheet is all wrong and missing frames

The latest patch seems to have fixed the issue. Thanks