The CopperCube Audio Manager extension for the CopperCube 3d game engine can help you control and manage your audio needs in your CopperCube projects in a more convenient way.
Features:
- sound file embedding (no need for extra sound files alongside your -.exe)
- change play modes at runtime (nothing, play once, looping, random)
- change volume levels
- use audio clip volume fade in / fade out to specified levels
- organize audio clips in audio folders
- execute multiple audio clips from audio folders in random order or
- play multiple audio clips from audio folders in strict sequential order
- remove audio clips from audio folder pools & specify end clips
- for CopperCube 6.3+ Windows -.exe standalone projects
- intended for the use with "3D sound" scene nodes set to "PlayAs2D" mode