When duplicating a metasprite, the name is also duplicated, which causes compiler errors when exporting to C (which doesn't support duplicate array name entries).
Would it be possible to "save" the "Metasprites -> Bank to clipboard -> + ask for name" setting between sessions? It resets every time I start the program. Not a huge issue, but mildly annoying. ☺
It seems to already be in it. You need to go to Preferences (ctrl+p), pick the Export tab, select "ask metasprite name" checkbox, and click "apply and save".
Using 2.1.4 and found that when using the CHR Editor, if you try to flip a tile horizontal it glitches out. It doesn't fix itself if you try to flip it back, it just gets worse and worse. Vertical flip seems to work fine
I have an older version backed up (1.0.3) and it works perfectly.
Thanks for the report - i was able to replicate it. I'll have it fixed in the next update. Workaround for the time being: flip 1 tile at a time and rearrange them manually.
I'm using 2.1.4 and when I use Patterns -> Save 1K from $C0 (or $80) it scrambles the CHR file when I include it in the game. If I open the CHR file in NEXXT it's ok.