So many planets have environmental debuffs and the items to counter them last such a ridiculously short time. On most planets I kinda just have to ignore the debuffs because it's not worth crafting 500 Coolants to get rid of a minor debuff. But on planets with more severe debuffs (namely the ones that eat HP), it feels so bad to deal with due to the fact that the counter items expire in hardly a minute and you need to dump a rather hefty amount of bytes / resources into getting a giant pile of them, just so you can get any exploring done.