I just had my first substantial boarding event and it was unbearably laggy. I know this is an old game but I thought the 64bit engine would help in this regard. I had absolutely no lag playing GOF 1.0 so I'm a bit confused by this.
I haven't touched any graphical settings beyond setting resolution. I don't get how these ultra-low poly characters and ship models do so much damage to GPU/CPU cycles.
Any tips or tricks to increase performance?
System for reference:
3600x
2070 - super
16gb ram
SSD Installation