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[CLOSED] Unity Developer looking for project (17+ years of gamedev experience)

A topic by Fractured Mind created Apr 27, 2023 Views: 464 Replies: 5
Viewing posts 1 to 3
(2 edits)

Hello everyone! I'm a very experienced gamedev looking for work in the short term. 

Looking For: Games Programming, Development, Multiplayer Integration, Consulting

Skills:

10+ years of Unity3D Experience.

Over 5 completed solo commercial projects (Unity, Twine, Renpy)

Experience directing a AA team of over 20+ programmers over 60+ projects

Marketing (Gaming Copywriter) and Pixel artist background.

Significant management experience,

 I can run your team and pitch your projects to investors.

Length of availability: Contract / Part-Time / Full-Time (Depending on pay / work)

Rates/Payment Method: $30-60/hr, depending on budget. Paypal preferred (you pay fees)

Status(Updated): CLOSED

Contact Method: Email me with offers, feel free to message to ask questions. NateBosen@gmail.com

Resume/CV: https://drive.google.com/file/d/1yX-zttVY4PBnVZz-N99vQBl4oxFtPb0q/view?usp=sharing

How many hours would it take to program a 13k word visual novel with 121 fullscreen images, 28 quick time events, sound effects, and music? There are no sprites, only text with full screen images, and no choices or any mini games beyond the tap here, slide there quick time events. Thank you. Take care.

(1 edit)

If it's based on Ren'py, I could do that for a very reasonable price.

For most of the content described, I'd estimate around 20 hours depending on the exact details. The QTEs would depend on the exact requirements, but if it's repeatable mechanics, likely around 5-15 hours for that.

Please email me: NateBosen@gmail.com

Thank you, Fractured Mind. $2100; USD, I presume; is far from my price range. Take care.

(+1)

Best of luck with your project. I do offer consulting as well if you'd like guidance on doing it yourself.

Update: I now have a full schedule, and can't take on more work for a while! Thanks everyone who reached out!

-Nate