Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Translucency

A topic by diegzumillo created Aug 22, 2018 Views: 285
Viewing posts 1 to 1

Hey there, this looks like an awesome asset. I have an interest in doing things procedurally generated and this could be very useful. I'm also curious about translucency rendering. Is it supported? Is it a planned feature? If not, do I have access to the shaders so I could try implementing it myself? Raymarching is commonly used to make great looking fluids, clouds etc. So this asset could be of use to any traditional game that wants something better looking than traditional particle effects.