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22 topics · Next page
Topic
Last post
Please refer to the documentation page before posting here, your answer might be there in the first place: https://kev.t...
started by Fernando Ramallo May 02, 2018
306 views
No replies yet
Hi, guys I am really new here and I see this tool is very interesting, but once I try to use with my project; it seems i...
started by zquadart2019 Apr 25, 2021
1 reply
448 views
Is there a guide to setting this up for WebGL? When I switch my Unity editor to export for WebGL all my raymarching obje...
started by ghostdad Nov 03, 2020
1 reply
259 views
Any possibility to output the shader to GLSL?
started by offerlamm Aug 18, 2020
2 replies
266 views
I'm trying out different smooth min methods from our high priest Inigo . When I edit a blend snippet to the exponential...
started by helpsypoo Feb 05, 2020
1 reply
372 views
Ive tried get component but failing, any clues?
started by saszer Aug 18, 2019
1 reply
293 views
I'm using the tool to make a squishy blob character. Most of the body is raymarched, but the eyes are mesh spheres. When...
started by helpsypoo Dec 12, 2019
1 reply
371 views
Hey there, I'm trying to use this to create some experimental effects and would love a way to use a rendertexture as a t...
started by Iseeicy Dec 15, 2019
220 views
No replies yet
Hello, first off thanks for the toolkit it's great. Before I found the toolkit I was working on my own raymarcher. I lea...
started by ArtUnitFive Sep 30, 2019
1 reply
252 views
Does this work on mobile devices?
started by FoulOlRon Sep 26, 2019
1 reply
295 views
I'm trying to stencil raymarch such as http://magistudio.net/work/iol-w8-duality-portals by adding this to template. >>I...
started by saszer Sep 05, 2019
1 reply
327 views
like : https://www.reddit.com/r/Unity3D/comments/97vmal/trying_out_the_raymarching_toolkit_in_vr/ I guess to use any mod...
started by saszer Sep 20, 2019
258 views
No replies yet
This shader was creating by messing around uraymarching github by hecomi. I'm trying to get the same effect through this...
started by saszer Aug 21, 2019
221 views
No replies yet
Hey there, this looks like an awesome asset. I have an interest in doing things procedurally generated and this could be...
started by diegzumillo Aug 22, 2018
285 views
No replies yet
Hi! I do not find any reference of textured objects, I have the doubt of how the blend of two meshes would affect the UV...
started by rubencg Aug 21, 2018
194 views
No replies yet
I'm slightly confused with the material assets. I'd love to be able to add a metallic component. I suppose I'm only more...
started by chellingly May 11, 2018
1 reply
417 views
There are various functions that are used in the built-in snippets. For example looking at the MaterialSnippets I see cl...
started by Andi McClure Jul 22, 2018
2 replies
280 views
I am looking at the instructions for material snippets: https://kev.town/raymarching/reference/snippets/ …and I have t...
started by Andi McClure Jul 06, 2018
1 reply
245 views
Bit of a noob... Quick question.. on the actual Itch app, it says, not OSX compatible. Which is strange cuz its a Unity...
started by VertinoStudio May 09, 2018
4 replies
335 views
Since most of the code is hidden away inside a DLL, it's pretty much impossible to adjust stuff e.g. for a newer version...
started by pfc Jun 04, 2018
3 replies
1,700 views
I wasn't able to get any of the example scenes to render properly on the Vive, both with the default Unity camera with O...
started by ryannelson May 08, 2018
7 replies
714 views