Hi all!
Im glad to say I keep developing this little tool, hopefully someone will start trying it out so I can refine it. The latest addition is the ability to make emitters out of GameMaker paths
https://twitter.com/DelfosAnimation/status/1658127213202403333
Currently this isn't very efficient, as I'm calculating the path for every particle from scratch (so, depending how many particles, a few hundred times a step).
Even so, its clocking 1600 frames with ~3k particles on screen. Not too bad for something not optimized in the slightest, imho.
Please refer to the git repository to download the current project. I expect to change a lot of the code to make it more efficient and more user friendly.
I would not advice to use this software in a production, but I would LOVE to see experiments with it, maybe we can push this to some crazy places.
Have fun!