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A 2D Samurai platformer

A topic by HeirBeam created May 22, 2023 Views: 225 Replies: 2
Viewing posts 1 to 2
(2 edits)

I have created my first game in unity and am looking for feedback on where I can improve and what I can add that would improve my game and make it more professional. 

The game is available on itch.io using this link: https://heirbeam.itch.io/untitled-2d-samurai-game 

It is a 2D platformer that incorporates enemies and platforming along with a score system that notes down scores and high scores for each level and an overall score and high score for all levels completed once you reach the end. 

I am looking for feedback in the following areas: 

- Gameplay and design improvements.

- Bugs and Problems experienced when playing through the game. 

- On any features I could try to implement in the future to improve the accessibility and enjoyability of the game.

(1 edit) (+1)

Just gave this quick try. Here is some feedback.

Art style seemed to be inconsistent. Player sprites and enemy sprites looked completely different.
Levels looked very similiar after lvl 3. There was volume slider in options, but i couldnt hear any audio.
Game seemed to freeze when i pressed Quit. I don't know if there even needs to be Quit button on browser game.

(1 edit) (+1)

Thanks for the feedback. I added the quit button for the windows versions of the game but I will remove it for the webGL versions.
Adding sprites that fit the art style is something I want to work on in the future by creating my own sprites. 
I also want to implement music and develop the levels further.
Again thanks for the feedback.