wryoak is a little interactive fiction game with puzzles and horror elements.
I am looking for feedback on the gameplay and the puzzles (can you figure out where to go and what to do, how to solve the puzzles etc..)
thanks!
+ Good ambiance
+ Good voice acting.
+ Good controls & movement speed
+ Solid mystery
+ Good sense of player driven exploration.
+ Mostly good performance
- Some performance issues at times, with framerates dipping in outdoor locations (especially around the village) out of nowhere.
- Some texture pop-ins
- Some textures not being fully present as objects that have collision detection
- Sometimes puzzles felt like they could use a few more natural context sensitive clues, as its somewhat vague how to progress.
- Opening cutscene is extremely abrupt in terms of how quickly it jettisons you into the plot
- Ending felt incomplete. Needs more of a sense of slow down for closure, especially considering how important the main character's objective is. Maybe an epilogue cutscene or gameplay segment?
But overall, pretty impressive for your 2nd game. And especially this being (from what I can tell) your first 3d game. I'm still struggling with 3D design, so I'm falling back on 2D at the moment using RPG Architect for my next project. You are way ahead of the curb compared to anything I've made!
Update: Had the Alpha download from awhile back. Just saw on the game's page that for the Beta release you added an Outro scene, good to know!