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Caves of Qud

Chisel through a layer cake of thousand-year-old civilizations. · By Freehold Games

New abilities screen beta - bug report thread

A topic by Freehold Games created Jun 27, 2023 Views: 475 Replies: 4
Viewing posts 1 to 7
Developer (1 edit)

Details: https://freeholdgames.itch.io/cavesofqud/devlog/552024/gamepad-support-new-abili...

Please post your beta bugs in this thread! Live and drink.

OS: Windows 10

Closing the trade screen causes the screen to unscroll until the chat menu is closed


(+1)

Not sure if this is a bug, or just an odd UI decision, but I feel that it would make more sense to display the 10th ability on the abilities hotbar, instead of just 1 - 9. What's especially odd is that the 10th ability can still be used by pressing the ability 10 key (default 0), but switching to the next hotbar puts the 10th ability in slot 1, effectively causing it to take up 2 spaces in your total hotbar space.

i would +1 this, i'd love to have 1 more slot on the new ability bar. it's much more flexible and easier to use, but it runs out of space just sliiightly too fast.

I'm not completely sure if this is a bug and it's not ability related, but it still seems the best place to post this so here it goes:

I was playing the osx beta Version 2.0.205.48 and I really liked the changes, however I had to fall back to the last default version (2.0.204.97) because the beta did't allow force attack the way it's been implemented on mac so far.  I am used to force attack on mac being command+arrow key, however this did not nothing, I'm not sure if it would have worked with a NumPad, but neither my macbook nor my external keyboard have a NumPad so removing this keybinding practically made it impossible for me to play the beta.  I tried to add the keybinding myself but it didn't work.

Best traditional rogue-like since NetHack, love the game! let me know if there are any changes on this issue or if I should move the post somewhere else!