Do the Kennels do anything? If so, what versions have support for them? If not, when are they scheduled to be implemented?
Keep up to great work!
Fantasy Slave Management/RPG Erotic Game · By
"Builds a kennel on the mansion’s grounds providing space to keep hounds. Having hounds on the property reduces the chances of slaves escaping during the night, and for those so inclined unlocks the beastality action. "
- escape value of a jail resident reduced by 20% (in script: value*0,8)
- in sex & abuse mode is on the right side the menagerie menu, there you can choose dogs and horses