I really like what you’re doing here; this is already the best tentacle locker game I’ve seen even in its current early state. I especially like all the little details like the tentacles making foreplay, the characters rubbing against them, or the mammary interaction in the toilet stall animation. The options sliders are also a very neat feature.
Some small things I’ve noticed:
- In the scenes where the character is on the floor at the front of the pod (doggy style animation in the broom closet/elevator, floor animation in the toilet stall), they are at the edge of the area covered by the camera. It’s a bit tricky to get them into view well, and especially to zoom in on the character in the toilet stall. It should already help a lot to reduce the black clouds around the edges of the screen a bit.
- The only unlocks I’ve gotten are the Auto-pod, the Bladder, and breaking seals, and upgrades stop halfway through the board. Is that just all there is so far, or should I be seeing more?
- It currently isn’t very challenging. With about 15 pods on the main floor, I can almost always grab all of the characters that are passing by; in the restroom, 3 pods are enough. There also doesn’t really seem to be a danger of the report meter maxing out, and with a Bladder at each end, the meter is almost always zero.
Things I’d like to see (some of which you’re probably already working on or have planned):
- More animations. Ideas would be a suspended doggy-style, a 69 for two characters in the broom closet/elevator, or a suspended version of the two-character animation in the broom closet.
- More locker types, such as a shower stall that takes one or two characters.
- Different body types. The current character model is very sexy, but it would be nice to have more variety; characters that are taller and shorter, skinnier, curvier, bustier….