Hi,
I recently published my first game Terminal Sickness. I advertised it among my friends and created a release announcement.
The analytic numbers looked OK, but not great:
You really have to search hard or scroll a lot to find it on itch.io game pages. Is there anything obvious I could do to increase the number of people reaching my game? Or something I should do diffidently next time? I was considering writing a couple of dev logs about why I made the game and how I went about doing it, which independently of me wanting to write them, might help.
It's OK if it's just the case that the game isn't good enough to rise up any higher, if so, just say :)
Thanks!