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Strive: Conquest

A successor to first Strive For Power game, currently at alpha stage · By Strive4Power

Some minor bugs

A topic by Sweet_Dreams created Aug 11, 2023 Views: 818 Replies: 5
Viewing posts 1 to 6
(+1)

Since the main character has no tame or timid stat, their children should ignore these for their inherited stats.

Bugs:

During scripted battles, using number keys to select skills instead advances time.
The Lust Relief ability still references authority.
Typo : RPONOUNSONF instead of PRONOUNSONF
DESCRIPTCLASSHEIR is missing a description.

(+1)

Also add marriage partner to that list of Typos Cali being legit married to MC, Zephyra using the cheat system since we can still only marry one person.

(+1)

Piggybacking here for more minor bugs with 0.7.0a:

  • I have also occasionally had pressing number keys advance time if I am trying to select numbered menu options in a popup on the main mansion screen.  Not all the time though.
  • The sex stats on the character info screen still say a character "didn't appear to have sexual relations with anyone" even if the MC has had sex with them at the end of a successful date.
  • Speaking of sex stats, they--and virginities--don't appear to be affected by cutscenes (in the case of e.g. Cali)
  • Untranslated localization/gendered variables:  
    • Unique character names in the status text during battles (e.g. "CHARNAMEKURDAN uses Attack").
    • The town name for Cali's quest
    • Hara's dialogue says "You're a lucky [guy]"
    • Guild mission names in the side panel on the main mansion screen
  • Random portraits don't include Ratkin
  • When Savra is describing the ritual, if you don't select the "Are you going to kill her?" option, Savra doesn't say what the ritual involves, yet you still get the response option "Copulate?"
  • The quest name "Marriage:  Bread and Circuses" is wide enough to break the quest display listing
  • May or may not be a bug, but guild missions don't give experience.  (Do they raise stats like working does?  Are they supposed to?)

Regarding the loading screen, I like the concept, but have a few issues with how it currently is:

  • The only situations where the game has appreciable load time on my machine are launching the game in the first place and loading portrait/body images when selecting them on the slave detail screen.  So I've never seen the load screen in "loading" state--the screen appears and it's already "fully loaded".  So in practical terms it just means there's an extra screen I have to click through to get to the game, instead of being immediately in the game.  
  • The text on it is too large for the textbox, so to read it all I would have to scroll--but using the scroll wheel or clicking the scroll bar immediately counts as clicking through the load screen and takes me to the game.  

Ran a test with a different game save, It seems like it may only be story characters that happens too, I married the caracter given to me at the beginning of the game and no extra text appeared.

This has been in the game for a while. Sorry, not trying to nitpick but its for Myr's quest for guild support. I can send an elf, yet it still says its your MC. I've tried only sending the elf character, putting them in the battle group, but it always says its the MC.

Bug where you can accidentally buy a slave from the slave market (Same name as stats as one from the market) while trying to access Character Detail of captives.