Hi there! :D
I'd like to suggest a feature: Importing sprites from a sprite sheet just by clicking on the sprite, like you can watch on this video (minute 2:35): https://www.youtube.com/watch?v=A94-b6yDR4g&t=155s (I suppose they do it by detecting the transparent color to know what's part of the sprite and what isn't).
They also give the option of "drawing a rectangle" to select the sprite, this is in case the sprite you want to load has separated parts. You can watch it here (minute 1:10): https://www.youtube.com/watch?v=PHgzZT6IuGU&t=70s
A "sprite sheet importer window" (like the one on the video) could be a intuituve way to present the feature :)
Another QOL options that you could maybe also implement into PixelOver would be:
- Choose manually the transparent color (that's for when you have a spritesheet which bg color is not transparent)
- Let the user choose if the imported sprites will be new image layers or a new animation.
- Let the user select the pivot placement of the image from there.
- Auto- Import all sprites in spritesheet (based on transparent colors, so no sprites with separated parts)
- Auto- Import all sprites in a selected region (selection created by drawing a rectangle) of the spritesheet (based on transparent colors)
And that would be all, I think. I hope you like the idea! ^^