Hi there mate, I'm back again with my usual report about this new version. This was far the best and most stable version I played, since I only found 1 major bug, Thanks as always for keeping the game alive.
Anyway, I'll start with this major bug and then proceed with other smaller stuff.
1 - The cannibal dude quest
This is the quest that is triggered when you start eating human corpses
The first thing i want to note is that the quest says you need to have 5 corpses, but for the "!" mark appear and you clear the quest you need 6 corpses
Then I tried to drop 1 corpse on the ground to see if the "!" would disappear, but i didn't, so it seems that you can complete it with 5 corpses, but you need at least 6 to show the "!" mark
This is where things get weird
I decided to test the axe you get from the quest, but then i couldn't kill anything, every time the mob gets with low HP, I start getting NullReference Exception and can't kill it, you can keep attacking, he also keep attacking you, but he doesn't die, the only way to kill it would be by going to another map and coming back, u will see that then the mob disappear. I also made many different tests, I tried to change the mob, I tried to change the weapon, I tried using magic, nothing worked.
It doesn't ends here, after doing the tests, I decided to return to the cannibal NPC and I found out that "!" mark was still there (maybe it was when i cleared it for the 1st time and i didn't noticed), the fun thing is that he rewards you as if it was the 1st time clearing the quest, but the "!" keeps there, so u can keep doing as much as you like and get tons of exp and money (by selling the Axe reward)
![](https://img.itch.zone/aW1nLzE1MzQ1NTgucG5n/original/9fnwA0.png)
![](https://img.itch.zone/aW1nLzE1MzQ1NjAucG5n/original/MFojHv.png)
After that I thought I had broken my save file, but then I had the idea of killing him, and by doing that, everything returned to normal and I could kill mobs again.
2 - Old bugs that weren't fixed
I spotted some bugs that I had already reported in previous versions, like the grey tiles on the world map, and the ambush without pirates (this one happens more in the late game, at the start it's normal as it should be)
3 - Random Quest Marks
I found the quest mark pointing to some random place on the world map, of course i tried to enter the map, but there wasn't anything
I also had problem with quests pointing to the wrong direction after exiting the game.
4- Looting from chest
Let me confirm, but the loot of the chests is based on how advanced the player is, be it by level, or by how many quests you cleared, or by stats, right?
So, I once went a bit far and died(hard mode so the progress was lost), but to my surprise, the next character I made was finding a lot of good stuff for early game, I'm talking about items like leather pack or spine protector at the first chest right after starting the game, can this be a bug?
5 - Is this white square supposed to happen?
6- random Exceptions that don't affect the gameplay
7- Just a compliment, but I really liked the new UI for the menu and the new Items thumbnails
8- A few suggestions
- Throwing projectiles fixed on the ranged slot even after using all of them
One thing annoying about using throwing knifes is that you want to be careful to always leave 1 knife in the ranged slot, because otherwise the slot will be unequipped and you will need to equip the knifes again there
- Eat from the ground
Another annoying thing is that you need to pick up the food and eat it from the inventory, but when your inventory is full, you can't pick the food on the ground that you want to eat
- Make mobs avoid lava
I found out that the behavior of the mobs are always going in your direction, but if there is lava between you two, he will try to cross the lava and die there.
9 - I left this as the last one, but it's the most important thing I want to request
Can you please revise the way how projectile damage is calculated? Because they are extremely strong when throw by the enemy, specially if you are high leveled. It just doesn't makes sense how an enemy that does about 2 of melee damage does more than 20 by throwing a knife, it's very annoying how a weak enemy can be suddenly dangerous.
Also explosions as well
Is there a way to counter explosions throw to you? What should I have done to avoid dying by throwing explosives?
Well, that's it for now, thanks