Hello, just wanted to say this game is fun and unique. I've enjoyed playing the demo so far and plan to purchase the full version.
I know this game is complete and not the current game under construction but can we expect to see any quality of life improvements with the grind? Perhaps I'm just not playing it correctly, but the character debuffs really hurt especially at early game(but feel just as bad a galaxy or two later). So if you create a purge kit it removes the parasites for a few battles but then they come right back. Is there a way to make the purge kits cheaper, or reusable, or at least let them last longer? Or at the very least after a few uses the parasites cause you no debuff as you have adapted to them?
Another QOL would be buffing the resource gains from nodes in caves and such. Maybe I don't know the proper way to gain resources but getting only a single resource per node seems to be a slap to the face. I've had trouble making any kind of weapons or upgrades on the ship. I got to galaxy 3 with a single weapon upgrade and ran out of materials. Maybe I need to just buy all of the ore/liquid harvesters, but even those are expensive. I've placed down a single harvester and forgot where I put it. Can something be added so all you have to do is either go to the planet and hit a button that says gather resources (could maybe have a small chance to encounter enemies) so you don't have to go into the caves. Or super easy mode, each extractor just automatically sends the resources to the ship whenever it gathers something?
Lastly, I find the crafting system to be overly complicated with how many different resources there are. I feel like things need to be reworked and classified into better tiers which seems to exist to a degree. Maybe there's T1 weapons or upgrades that exist in galaxy 1-3, then T2 in 4-6, then T3 in 7-8. Something that shows a better path than what currently exists.
Let me know if I'm wrong or tips that can help me. Thanks.