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Tetromino arcade need a feedback

A topic by Andruhex created Sep 05, 2023 Views: 230 Replies: 4
Viewing posts 1 to 5
(1 edit)

Hi everyone, I developed Towmirs (Tower Mirrors) game, and I intend to expand it and release it on GooglePlay in the future. It is doublesided tetromino game. It inspired by Tetris and 80s new wave aesthetics. How does it feel and play?

  1. Overall Impressions: 
  2. Gameplay: 
  3. Graphics and Art:
  4. Game  difficulty:
  5. Suggestions for Improvement:
  6. Favorite Moments: 
  7. Overall Rating: On a scale of 1 to 5, how would you rate your experience with the game? (1 = Not enjoyable, 5 = Extremely enjoyable)

Link of my project: https://andruhex.itch.io/towmirs

(+1)

Hello.

My first impression is that the play area is small. Then when I played it, I thought the empty space on the left and right (the area where blocks fall) is too generous.
I like the graphic style and the music.
It really soaks up the brain juice so it might not be something to play when I want to relax.
It was too hard for me but I probably just have to get used to the controls. It really does use a lot of mental energy.
I don't know how to do it, but if you can give little rests or breaks in the middle of the action, that would be nice.
I'd give it a 3. If I was better at games like this then it would be an easy 4. 

I did find one bug. I was going crazy with rotations and a pieced stopped early. Here is a pic:


I hope this helps.

(+1)

Ah, mirror Tetris!

I got the impression that this would make a pretty serious multiplayer game, if enough effort was put in to make it more fun and competitive. Stuff like scores, bonuses, and game modes would help with this.

The gameplay is very basic and straightforward (literally just Tetris), and to be honest kind of boring. I think the aforementioned features and maybe some extra speed modulation would make the game more outstanding.

Graphics and art get the job done. Nothing too special, but it doesn't really need to be. 

I mean it's a little hard, because you have to manage two screens at once, but only so if you're trying to fill everything out like actual Tetris. I don't think the difficulty needs to change much, unless it's in a different game mode.

I agree with sclanim with the 3 rating... kinda average, but fun to the right audience.

Feel free to give feedback for my game as well: https://wasabiiii.itch.io/grass-elemental-demo-demo 

Bug's fixed. Game released on Google play.

https://play.google.com/store/apps/details?id=org.godotengine.towmirs

(1 edit)

Hi, there. Game got a  big update. There is no middle wall anymore. Players controls both sides of bricks at same time in one tube.  Changed name. It is Duobricks.