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Amazing game, thank you for open sourcing it.

A topic by WeirdAndGeneric created Sep 19, 2023 Views: 140 Replies: 5
Viewing posts 1 to 2
(+1)

I remember looking through open source godot games, and I found this. it's one of the few 3d open source godot games I've seen, and overall something great to learn from. so thank you for open sourcing it, plus, it's a horror game, horror is always fun. it means a lot seeing how much you've given back to the community, and I'm thankful itch.io has you making games. I look forward to seeing all the games you make, and I hope all is well. 

Developer(+1)

I really appreciate hearing it! I was actually starting to wonder if anyone cared whether my games were open source or not, so it’s quite reassuring to hear from you!

I surely intend to keep making games. It’s like an unquenchable fire in my soul. I can’t keep sane if I’m not making games. I hope my future endeavors are as helpful as this one was for you.

(2 edits) (+1)

I think a lot of people care, they just don't really care to say. but I appreciate you making these games open source, and allowing peoples dreams of making a game to come true in a quicker, and better way. I think finding games that are open source is always enjoyable, even more so for new devs, myself included, it's difficult to make a game that we truly want to, as we lack the knowing of how to. but people like you, who open source their games not only are kind enough to give their games out, but it also allows us, newer devs to create games we truly would struggle with, and would take months to create down to just days, and it even allows us to learn far quicker as we see what we're making/learning from infront of us. to even being able  to play it, and slightly change it and see the outcome. I'm sorry no one has spoke out about how meaningful your games are as far as open source goes, but I hope you can see just how meaningful it is now. as making games is an art form, something that we humans use as a way to express, and grow in some form, but that's just imo. but I'm glad you intend on making more games, but honestly, I relate to what you're saying, no matter what, I always find myself thinking about how to make a game, how to work on it, and where to go with it. it's truly something that won't go away, it's something amazing, and it's funny how I also can't keep sane if I don't work on a game, it's pretty funny seeing it come from another person. and of course, I think all of your games will have some form of helpful use, you just have to know where to look, and how to see it. but great job, I can't wait to see what else you'll make, and I hope you're doing well. and I hope people have expressed how meaningful your games are, and I hope I've shown you that your games are meaningful, open source or not. but I think you already knew your games were meaningful as is, I at least hope so

(+1)

also, I wanted to quickly ask, what kinda games are you working on at the moment?

Developer(+1)

Right now I’ve got three in the works, with another that’ll come out of the Ludum Dare game jam next weekend.

The first is long term (probably 2 years dev time) that is a slime rancher inspires farming simulator set in a magical forest.

Next are two smaller horror games that I’m using to build out my tool-chain (all the stuff that makes it easier for me to just make the content of the game instead of working on boilerplate stuff like main menus, volume controls, etc..) one I released a tech demo for recently to show off the visual style (remaking that of Ascension Of The Lamb) and the other I’ve posted a video on my YouTube briefly showing off. It’s inspired by FNAF Pizzeria Simulator.

All the necessary links are in my bio if you wanna track any of that down.

Though I should add that the various projects I’m working on are liable to change. I don’t get much money at all from making games right now, so I make it easier to enjoy by just doing whatever I want with games, including not releasing or not finishing them

(+1)

I'm sorry for the late response, I've seen 1 game drop, and another is a lighting demo, overall you're doing great, better then I could do at least. but 3 in the works? that's crazy impressive, I can't even stay on one game, and finish it, yet you're about to spend 2 years "probably in dev time, or longer, or shorter, who knows" is just beyond crazy to a newer dev like me, maybe I rush things too much, and overall just get discouraged at the progress, and lack of my abilities. but hey, the abilities is just one thing, having faith in yourself is another. so great job, I can't image spending a long time on any game can be easy, so I hope nothing but the best for you, and your games. but I look forward to more of your games, even more so the horror ones, hopefully in a ps1 style of course. but thank you for explaining it, I was confused on what a tool-chain was. you seem crazy talented, and impressive to work on 3 games, and to be building out a tool chain. and I'm looking forward to the remake, and I'll make sure to check out the video, thank you for letting me know. 

I understand, and overall I'm glad games are liable to change, I feel like you should work on a game that you truly want to work on, and enjoy. and I'm sorry to hear you barely get any money, but who can say, I'm sure more people will check out your games, and it'll go from barely, to some, to a good bit. it may just take time. but I think you should always follow that thought, do whatever you want with games, as putting your heart behind the game will make it infinite times better, and plus, not every person is gonna like your game, or the way I speak, or like just about anything, every human is one of a kind, and having people love and hate your game comes with that. I think the people who love your games will share your mindset, at least, imo. but like I said, make sure games have passion, put something out you had fun making, and you feel proud of,  never feel forced to put out games eithers, the games we make are apart of us, and show us who we are, and how we think in many ways, at least, imo, and while I'm sure you know all of is, and it's such a simple thing, it still holds true. it's amazing how enjoyable a game can be from just some passion and love put behind it. anyways, enough of me ranting on, I hope all is well, I hope you're taking your time with your games, and having fun. and make sure to take care of yourself, making games, and focusing on them allows you to just forget about life, and time itself. so it's important you take some time for yourself, of course, it may be only me who'll pour hours into thinking about making a game, and try to make it just to have a deformed world come out of nowhere with bugs. I'm sorry for the rants, once again, I hope all is well, thank you for being an amazing dev, and I'll be sure to stay up to date with the games you push out the best I can. hopefully there isn't any pressure, but then again, I'm just a random person. anyways, you're doing great, and I can't wait to see more games you make, have a nice day