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Diagonal events ?

A topic by ianov created Oct 01, 2023 Views: 188 Replies: 3
Viewing posts 1 to 4

Can this plug-in be used for events?

Is the frames plug-in required?

Can events do diagonal movements event without diagonal sprite sheets?

Is it enabled by default? Even for the main player characters ? Possibly including party?


thank you!

(1 edit)

currently, I can only use it on the main character. With the plug-in command (-1)…

But events still move only up down left right. 

I was wondering if plug-in command set ups are required per event? I can’t seem to make events move diagonally even with their individual event ID is placed as flagged as true… or is it default enabled? Would I need to set movement routes to make it do diagonal movements? Do custom plugins that involve pathfinding work ? 

Sorry for the many questions …


----EDIT

It worked on the event, although, it only works when I use the movement route option (step towards player) ... I can't seem to make it move diagonally without it (movement route).

This is because, I'm currently using ABS (action battle system), which follows the player without the move route option...

Developer

Hi there!

Friend, most of the question you asked, the answer was on the help file. But let's go to it:

Can this plug-in be used for events?

- Yes

Is the frames plug-in required?

- No

Can events do diagonal movements event without diagonal sprite sheets?

- Yes

Is it enabled by default? Even for the main player characters ? Possibly including party?

- It works for all types of characters: Events, Players, Followers, and vehicles. The filename of the character needs to have a special tag on it. So if a character uses an image with this tag, it will automatically enable diagonal movement. These tags can be decided by you on the plugin parameters.

It worked on the event, although, it only works when I use the movement route option (step towards player) ... I can't seem to make it move diagonally without it (movement route).

- By default, it should work with all types of movement routes. You can take a look at my sample project and see it working.

Do custom plugins that involve pathfinding work ?  This is because, I'm currently using ABS (action battle system), which follows the player without the move route option...

- Maybe that can be a problem, maybe not. It is impossible to know without testing. It really depends on how those plugins implemented it. When you try a new plugin, and it seems to not work, even after you read the help file, you should always test it in a blank project so you can make sure it is not a compatibility problem with another plugin you are using. I do have a sample project, only with my plugins, where you can test everything.

Manage to answer all your questions?

Yes, I think a lot have been answered!

I'll try testing it out in a new project.