Hi, I just started using GMLive today and enjoying it so far.
Short of using live room functions and changing instance variables, is it possible to live-re-load variable definitions of objects? (the variables created in the object "Variable Definitions" section, not in create code or otherwise.)
I have several object stats set this way throughout my project, and am curious if there's a way to change them during runtime using GMLive.
I suppose I could just execute a block of live code while the game is running to change those variables, but really only works for testing a change, not applying a change.
Just curious what workflow you might recommend! Thanks