Brute is such an odd ability, as it feels like it equates to the same thing as altering a model's stat block.
By contrast, Mighty also makes a change but throws a condition on that modifier.
With that said, and given that a model being unruly is currently identical to a model that has activated, I wonder if you could do something thematic and alter the brute rule so that a Brutish model gets improved defense when unruly, thus adding a condition to the ability and giving the unruly condition a little more impact.
A brute is one that doesnt behave and is hard to put down, so it feels like it works and makes their mechanics and use a little more interesting.
Just a thought. :)